PUBG Mobile Usage and Revenue Statistics August 2021


The popularity of PUBG and Fortnite generated an entire industry of battle royale games, some of which had innovative new concepts, but most of which were openly aiming to replicate the two most well-known brands’ successful formula.

PlayerUnknown’s Battlegrounds (PUBG) was released in December 2017 after nearly a year in Steam’s Early Access program. The PUBG experience was fine-tuned throughout the year, and it was released in early 2018 for Xbox and PlayStation.

PUBG has already beaten virtually all other Steam games in terms of peak concurrents before it even debuted. In August 2017, four months before its formal launch, it eclipsed League of Legends, the most popular online PC game.

While PUBG grew in popularity across the world, it failed to compete in the United States, where Epic Games’ Fortnite surpassed it. Through its enormous userbase in China and India, PUBG Mobile managed to overtake Fortnite in downloads when it released on iOS and Android in 2018, but it still behind Fortnite in revenue.

Tencent’s participation with PUBG as an investor in developer Bluehole allowed it to get past China’s censors. However, because of Tencent Games’ ties to the organization, India recently banned PUBG Mobile in the nation. PUBG Mobile was already on the rise in 2019, but since the coronavirus outbreak, the game’s downloads and revenue have soared. PUBG Mobile generated $270 million each month in revenue in March 2020, when the world fell into its first lockdown.

The Epic Games battle with Apple and Google, which led in Fortnite being removed from both app stores, has poured gasoline to the PUBG Mobile fire. The title’s recent prohibition in India has tempered this slightly. On PUBG Mobile, we have gathered data and statistics. Continue reading to learn more.

PUBG Mobile key statistics

In 2020, PUBG Mobile was the highest-grossing game, with $2.6 billion in sales.
Over 730 million people have downloaded it.

Over 50 million individuals played the game on a daily basis in Q3 2020.

A further 70 million people played the Chinese version of the game, Game for Peace.

Over half of the income generated by PUBG Mobile comes from Game for Peace (Sensor Tower)

Before the ban, India accounted for half of all PUBG Mobile gamers (App Annie)

In India, almost 75% of PUBG Mobile gamers are men, whereas in the United States, 60% are men.

PUBG Mobile Overview

Launch date9 February 2018
HQSeongnam, South Korea
DevelopersPUBG Corporation, xFAIRx
PublishersVNG Game Publishing, Tencent Games, KRAFTON, xFAIRx
IndustryVideo games

PUBG Mobile Revenue

Q2 2018$18 million
Q3 2018$66 million
Q4 2018$92 million
Q1 2019$150 million
Q2 2019$341 million
Q3 2019$514 million
Q4 2019$505 million
Q1 2020$675 million
Q2 2020$619 million
Q3 2020$643 million
Q4 2020$555 million
Q1 2021$709 million

PUBG Mobile Users

DateDaily Active Users
April 201810 million
December 201830 million
April 201950 million
March 202065 million
December 202030 million

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